Mobile Gaming Terms Glossary is your complete reference for understanding the most common terms used across popular mobile games. Whether you’re playing Coin Master, Match Masters, Dice Dreams, or similar titles, you’ll frequently encounter words like spins, coins, boosters, shields, raids, and stickers.
Knowing what these terms mean makes it easier to understand game mechanics, follow guides, and make smarter gameplay decisions.
In this glossary, you’ll find clear, beginner-friendly definitions organized by category, including currencies, PvP mechanics, progression systems, collectibles, and monetization terms.
Currency Terms in Mobile Games
| Term | Meaning | Used In |
|---|---|---|
| Coins | Primary building/upgrade currency, earned by spinning, rolling, or winning matches | Coin Master, Dice Dreams, Match Masters |
| Spins / Rolls | Your limited “attempts” resource — spins on a slot, rolls of a die | Coin Master (Spins), Dice Dreams (Rolls) |
| Trophies | Ranking currency earned from match wins, unlocks content at milestones | Match Masters |
Combat & PvP Terms
| Term | Meaning | Used In |
|---|---|---|
| Attack | Damages another player’s structure, usually blockable by a shield | Coin Master, Dice Dreams |
| Raid / Steal | Takes coins directly from another player, sometimes unblockable | Coin Master (Raid), Dice Dreams (Steal via Wildcard) |
| Shield | Blocks a set number of incoming attacks | Coin Master, Dice Dreams |
| Booster | A charged, reusable power tool activated mid-match — not a defensive mechanic | Match Masters |
Progression & Upgrade Terms
| Term | Meaning | Used In |
|---|---|---|
| Village / Kingdom | Your buildable base — a set of structures with multiple upgrade tiers | Coin Master (Village), Dice Dreams (Kingdom) |
| Studio | A themed match arena unlocked at trophy milestones, each with a unique board “mixer” | Match Masters |
| Boom Village | A player theory about certain villages offering better rewards — unconfirmed by the developer | Coin Master |
Collection & Album Terms
| Term | Meaning | Used In |
|---|---|---|
| Cards | Collectibles earned from chests or rolls; sets often unlock bonus rewards | Coin Master, Dice Dreams (upgrades dice effects) |
| Sticker Albums | A separate collection system — themed sets of stickers, usually bought as packs | Dice Dreams, Match Masters |
Reward & Event Terms
| Term | Meaning | Used In |
|---|---|---|
| Daily Login Streak | A reward for opening the game on consecutive days, usually increasing in value across the cycle and resetting if you miss a day | Coin Master, Dice Dreams, Match Masters |
| Reward Link / Gift Link | A developer-issued URL that delivers a small free reward directly into your account when opened on a device with the game installed | Coin Master, Dice Dreams, Match Masters |
| Deep Link | The underlying technology behind a reward link — a URL that opens inside an installed app rather than in a browser | All the games. |
| Energy / Lives | A regenerating resource that limits how much you can play in one session, refilling over real-world time | Match-3 and puzzle titles |
| RNG | Random Number Generation — the system deciding what a spin, roll or chest actually gives you | Dice Dreams |
| Timer | A hidden counter that guarantees a rare reward after a set number of unsuccessful attempts. Not all games use one, and most that do don’t confirm it | Varies by game |
| Battle Pass / Season Pass | A time-limited reward track with a free tier and a paid tier, running alongside a season or event | Match Masters, Dice Dreams |
Note: A reward link and a daily login streak are not the same thing. A login streak is an in-game system the developer controls entirely. A reward link is an external URL the developer publishes on social media, and anyone can share it onward.
Monetization & Reward Terms
| Term | Meaning |
|---|---|
| Free-to-Play (F2P) | Every mechanic reachable without spending; money buys speed, not exclusive content |
| Pay-to-Win (P2W) | Spending unlocks power or content unreachable for free — a stronger claim than F2P alone |
| Gift Link | A developer-issued link granting a small free reward, usually shared on social media |
| Loot Box | A randomized reward container, sometimes purchasable with real money — the subject of ongoing gambling-classification debates in several countries |
See the full explainer in our What Are Reward Links guide.
Mobile Gaming Terms FAQ
Do all coin-looter games use the same terms?
No — the core loop is similar, but exact terminology varies by game. Match Masters, for example, has no raid or attack mechanic at all.
What's the difference between a raid and a steal?
A raid is typically blockable by a shield. A steal, common from wildcard-type mechanics, often bypasses shields entirely.
Is "pay-to-win" the same as "free-to-play"?
No — most F2P games are pay-to-speed-up, not pay-to-win. Pay-to-win specifically means spending unlocks power free players can't reach at all.
Are cards and stickers the same thing?
Not always — in Dice Dreams, for example, they're two entirely separate systems with different effects and sources.
Related Guides:
📌 Disclaimer: Terminology reflects common usage across the specific games named and may not apply universally to every mobile game in this genre. This content is independently created and has no affiliation with the game publisher named.



